Files
boatgame/scripts/mission.gd
T
2026-07-13 07:38:54 +02:00

12 lines
426 B
GDScript

extends Node3D
@onready var _ocean: Ocean = $Ocean
func _ready() -> void:
var params: Dictionary = GameState.mission_params
_ocean.sea_height = params.get("sea_height", _ocean.sea_height)
_ocean.sea_choppy = params.get("sea_choppy", _ocean.sea_choppy)
_ocean.sea_freq = params.get("sea_freq", _ocean.sea_freq)
_ocean.sea_speed = params.get("sea_speed", _ocean.sea_speed)
print("Mission started with params: ", params)