12 lines
426 B
GDScript
12 lines
426 B
GDScript
extends Node3D
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@onready var _ocean: Ocean = $Ocean
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func _ready() -> void:
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var params: Dictionary = GameState.mission_params
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_ocean.sea_height = params.get("sea_height", _ocean.sea_height)
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_ocean.sea_choppy = params.get("sea_choppy", _ocean.sea_choppy)
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_ocean.sea_freq = params.get("sea_freq", _ocean.sea_freq)
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_ocean.sea_speed = params.get("sea_speed", _ocean.sea_speed)
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print("Mission started with params: ", params)
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