Files
boatgame/scripts/hub.gd
T
2026-07-13 07:38:54 +02:00

10 lines
263 B
GDScript

extends Control
func _ready() -> void:
if not GameState.last_mission_result.is_empty():
print("Mission result: ", GameState.last_mission_result)
func _on_start_mission_button_pressed() -> void:
GameState.start_mission("res://main.tscn", {"difficulty": 1})