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boatgame/scripts/resource_definitions/ammo_def.gd
T
2026-07-07 23:04:20 +02:00

12 lines
419 B
GDScript

class_name AmmoDef
extends Resource
## Data-only description of a weapon type. Never mutated at runtime.
@export var display_name := "Ammo Shell"
@export var projectile_scene: PackedScene
@export var damage := 10.0
@export var muzzle_speed := 30.0 # m/s, imparted at spawn
@export var gravity_scale := 1.0 # 1.0 = arcs like a real cannonball
@export var lifetime := 8.0 # seconds before self-despawn