[gd_scene format=3 uid="uid://jven27ktracb"] [ext_resource type="PackedScene" uid="uid://c6n3dg530t8oc" path="res://ocean.tscn" id="1_lquwl"] [ext_resource type="PackedScene" uid="uid://cieiwihia8t2w" path="res://boat.tscn" id="2_7mycd"] [ext_resource type="Script" uid="uid://46jiwugeccqg" path="res://scripts/camera_rig.gd" id="4_1bvp3"] [ext_resource type="PackedScene" uid="uid://conoykdb1g38n" path="res://hud.tscn" id="4_272bh"] [ext_resource type="Script" uid="uid://dpohf1tg5e2gs" path="res://scripts/world_manager.gd" id="6_7mycd"] [ext_resource type="Script" uid="uid://bxk0exu40a25x" path="res://scripts/player_controller.gd" id="6_272bh"] [sub_resource type="ProceduralSkyMaterial" id="SkyMaterial_1"] sky_horizon_color = Color(0.66, 0.67, 0.68, 1) ground_horizon_color = Color(0.66, 0.67, 0.68, 1) [sub_resource type="Sky" id="Sky_1"] sky_material = SubResource("SkyMaterial_1") [sub_resource type="Environment" id="Environment_1"] background_mode = 2 sky = SubResource("Sky_1") tonemap_mode = 2 [sub_resource type="BoxMesh" id="BoxMesh_seabed"] size = Vector3(200, 1, 200) [sub_resource type="StandardMaterial3D" id="Material_seabed"] albedo_color = Color(0.76, 0.7, 0.5, 1) [sub_resource type="BoxShape3D" id="BoxShape_seabed"] size = Vector3(200, 1, 200) [node name="Main" type="Node3D" unique_id=1242452333] [node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=431656791] environment = SubResource("Environment_1") [node name="Sun" type="DirectionalLight3D" parent="." unique_id=144458330] transform = Transform3D(1, 0, 0, 0, 0.642788, 0.766044, 0, -0.766044, 0.642788, 0, 20, 0) shadow_enabled = true [node name="Ocean" parent="." unique_id=521355215 instance=ExtResource("1_lquwl")] [node name="Seabed" type="StaticBody3D" parent="." unique_id=1919476025 groups=["follow_focus"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -4.5, 0) [node name="Mesh" type="MeshInstance3D" parent="Seabed" unique_id=1209469388] mesh = SubResource("BoxMesh_seabed") surface_material_override/0 = SubResource("Material_seabed") [node name="CollisionShape3D" type="CollisionShape3D" parent="Seabed" unique_id=111957760] shape = SubResource("BoxShape_seabed") [node name="Boat" parent="." unique_id=1387061778 instance=ExtResource("2_7mycd")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0) [node name="CameraRig" type="Node3D" parent="." unique_id=2139913829 node_paths=PackedStringArray("cam") groups=["shift_with_origin"]] physics_interpolation_mode = 2 transform = Transform3D(1, 0, 0, 0, 0.9396926, 0.34202012, 0, -0.34202012, 0.9396926, 0, 0, 0) script = ExtResource("4_1bvp3") cam = NodePath("PlayerCamera") [node name="PlayerCamera" type="Camera3D" parent="CameraRig" unique_id=553919400] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 8) [node name="Hud" parent="." unique_id=167273188 node_paths=PackedStringArray("world") instance=ExtResource("4_272bh")] world = NodePath("../WorldManager") [node name="WorldManager" type="Node" parent="." unique_id=1879897241 node_paths=PackedStringArray("ocean")] script = ExtResource("6_7mycd") ocean = NodePath("../Ocean") shift_threshold = 50.0 [node name="PlayerController" type="Node" parent="." unique_id=2011077099 node_paths=PackedStringArray("current_controlled", "world_manager", "camera_rig", "hud")] script = ExtResource("6_272bh") current_controlled = NodePath("../Boat") world_manager = NodePath("../WorldManager") camera_rig = NodePath("../CameraRig") hud = NodePath("../Hud")