[gd_scene format=3 uid="uid://c6n3dg530t8oc"] [ext_resource type="Material" uid="uid://6p5bg1nyso6d" path="res://materials/stylized_water.tres" id="1_j38dg"] [ext_resource type="Script" uid="uid://co5xetl8amg4j" path="res://scripts/ocean.gd" id="2_nb2vx"] [sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_r1f0u"] [node name="Ocean" type="MeshInstance3D" unique_id=521355215 groups=["follow_focus", "ocean"]] material_override = ExtResource("1_j38dg") script = ExtResource("2_nb2vx") sea_height = 1.0 sea_choppy = 8.0 metadata/follow_step = 1.0 [node name="StaticBody3D" type="StaticBody3D" parent="." unique_id=1520290282 groups=["water"]] collision_layer = 32 collision_mask = 0 [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" unique_id=629201170] shape = SubResource("WorldBoundaryShape3D_r1f0u")