This commit is contained in:
bee
2026-07-07 10:01:56 +02:00
parent 2e28afebce
commit e946b43db7
13 changed files with 140 additions and 63 deletions
+19
View File
@@ -14,6 +14,10 @@ config/name="boatgame"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.7", "Forward Plus")
[autoload]
Game="*uid://dtkqmj8h5mg8y"
[display]
window/stretch/mode="canvas_items"
@@ -46,11 +50,26 @@ throttle_stop={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null)
]
}
restart={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194332,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[layer_names]
3d_physics/layer_1="terrain"
3d_physics/layer_2="player"
3d_physics/layer_3="enemies"
3d_physics/layer_4="projectiles"
3d_physics/layer_5="pickups"
[physics]
3d/physics_engine="Jolt Physics"
common/physics_interpolation=true
[rendering]
rendering_device/driver.windows="d3d12"
rendering_device/fallback_to_d3d12=false