spawn behavior
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@@ -53,6 +53,7 @@ shape = SubResource("BoxShape_seabed")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
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[node name="CameraRig" type="Node3D" parent="." unique_id=2139913829 node_paths=PackedStringArray("cam") groups=["shift_with_origin"]]
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physics_interpolation_mode = 2
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transform = Transform3D(1, 0, 0, 0, 0.9396926, 0.34202012, 0, -0.34202012, 0.9396926, 0, 0, 0)
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script = ExtResource("4_1bvp3")
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cam = NodePath("PlayerCamera")
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