weapon slots and loadout done

This commit is contained in:
bee
2026-07-07 23:04:20 +02:00
parent a40d0bfdd3
commit c4f2c0a202
21 changed files with 227 additions and 3 deletions
+1 -1
View File
@@ -24,7 +24,7 @@ extends RigidBody3D
var _probe_offsets: Array[Vector3] = [] # local space
var _ocean: Ocean
var _probes: Array[Marker3D] = []
# var _probes: Array[Marker3D] = [] TODO: Probably unused
var _gravity: float = ProjectSettings.get_setting("physics/3d/default_gravity")
var submerged_ratio := 0.0