weapon slots and loadout done
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+16
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[gd_scene format=3 uid="uid://d1fb1p83uhpwv"]
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[ext_resource type="Script" uid="uid://bcedvro1n83c0" path="res://scripts/weapon.gd" id="1_pko6q"]
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[sub_resource type="BoxMesh" id="BoxMesh_byv2x"]
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size = Vector3(0.5, 0.5, 0.5)
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[node name="Mark12" type="Node3D" unique_id=2057435618]
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script = ExtResource("1_pko6q")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=522024219]
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mesh = SubResource("BoxMesh_byv2x")
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[node name="Muzzle" type="Marker3D" parent="." unique_id=471595781]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.2726481)
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