aiming
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@@ -28,6 +28,16 @@ albedo_color = Color(0.76, 0.7, 0.5, 1)
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[sub_resource type="BoxShape3D" id="BoxShape_seabed"]
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size = Vector3(200, 1, 200)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j2yfa"]
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emission_enabled = true
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emission = Color(1, 0, 0, 1)
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emission_energy_multiplier = 8.57
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[sub_resource type="SphereMesh" id="SphereMesh_byv2x"]
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material = SubResource("StandardMaterial3D_j2yfa")
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radius = 0.3
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height = 0.6
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[node name="Main" type="Node3D" unique_id=1242452333]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=431656791]
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@@ -69,9 +79,14 @@ script = ExtResource("6_7mycd")
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ocean = NodePath("../Ocean")
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shift_threshold = 50.0
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[node name="PlayerController" type="Node" parent="." unique_id=2011077099 node_paths=PackedStringArray("current_controlled", "world_manager", "camera_rig", "hud")]
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[node name="PlayerController" type="Node" parent="." unique_id=2011077099 node_paths=PackedStringArray("current_controlled", "world_manager", "camera_rig", "hud", "aim_marker")]
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script = ExtResource("6_272bh")
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current_controlled = NodePath("../Boat")
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world_manager = NodePath("../WorldManager")
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camera_rig = NodePath("../CameraRig")
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hud = NodePath("../Hud")
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aim_marker = NodePath("../AimMarker")
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[node name="AimMarker" type="MeshInstance3D" parent="." unique_id=2108290425]
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physics_interpolation_mode = 2
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mesh = SubResource("SphereMesh_byv2x")
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